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September 27, 2018

“STAY OUT OF THE FREEZER!” Transference Part 2 Oculus Rift Max Settings

Transference is a psychological thriller adventure video game developed by SpectreVision and Ubisoft Montreal and published by Ubisoft for Microsoft Windows, PlayStation 4, Xbox One. It was released on September 18

its about a family struggling with some serious issues, that was set inside in a corrupted simulation made by a brilliant but “troubled” scientist named Raymond. From the perspective of different family members, the simulation is constructed from the “brain data” of Raymond, his wife, and their young son, they’ll move through their home, discover their secrets and collect the evidence that they need to repair their lives Video [...]

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September 6, 2017

Augmented Reality, Virtual Reality, and Computer Graphics: 4th International Conference, AVR 2017, Ugento, Italy, June 12-15, 2017, Proceedings, Part I (Lecture Notes in Computer Science)

Augmented Reality, Virtual Reality, and Computer Graphics: 4th International Conference, AVR 2017, Ugento, Italy, June 12-15, 2017, Proceedings, Part I (Lecture Notes in Computer Science)

The 2-volume set LNCS 10324 and 10325 constitutes the refereed proceedings of the 4th International Conference on Augmented Reality, Virtual Reality, and Computer Graphics, AVR 2017, held in Ugento, Italy, in June 2017. The 54 full papers and 24 short papers presented were carefully reviewed and selected from 112 submissions. The papers are organized in the following topical sections: virtual reality; augmented and mixed reality; computer graphics; human-computer interaction; applications [...]

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September 5, 2017

Learning and Collaboration Technologies: Designing and Developing Novel Learning Experiences: First International Conference, LCT 2014, Held as Part … Part I (Lecture Notes in Computer Science)

Learning and Collaboration Technologies: Designing and Developing Novel Learning Experiences: First International Conference, LCT 2014, Held as Part … Part I (Lecture Notes in Computer Science)

The two-volume set LNCS 8523-8524 constitutes the refereed proceedings of the First International Conference on Learning and Collaboration Technologies, LCT 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCII 2014, in Heraklion, Crete, Greece in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 [...]

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September 5, 2017

Virtual, Augmented and Mixed Reality: Applications of Virtual and Augmented Reality: 6th International Conference, VAMR 2014, Held as Part of HCI … Part II (Lecture Notes in Computer Science)

Virtual, Augmented and Mixed Reality: Applications of Virtual and Augmented Reality: 6th International Conference, VAMR 2014, Held as Part of HCI … Part II (Lecture Notes in Computer Science)

The two-volume set LNCS 8525-8526 constitutes the refereed proceedings of the 6th International Conference on Virtual, Augmented and Mixed Reality, VAMR 2014, held as part of the 16th International Conference on Human-Computer Interaction, HCI 2014, in Heraklion, Crete, Greece, in June 2014, jointly with 13 other thematically similar conferences. The total of 1476 papers and 220 posters presented at the HCII 2014 conferences were carefully reviewed and selected from 4766 [...]

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